I've been trying to come up with a way to express this idea as it pertains to my game, Dark Days. A faux-1930's is the perfect setting for what I'm trying to do with my game, but really, the 30s are probably one of the most awesome decades to set a game in. Join me in celebration of this magnificent era.Zeppelins
. Dude. Awesome flying machines are always awesome. You can eradicate planes from your setting and have all transportation be zeppelin-centered for an alt-history vibe.
Don't like Zeppelins? The 30s is the time of Amelia Earhart
and her awesome accomplishments. Pilots are flying planes across oceans and shit!
Less awesome: The Dustbowl
. During the drought of the 1930s, with no natural anchors to keep the soil in place, it dried, turned to dust, and blew away eastward and southward in large dark clouds. At times the clouds blackened the sky reaching all the way to East Coast cities such as New York and Washington, D.C. Much of the soil ended up deposited in the Atlantic Ocean, carried by prevailing winds which were in part created by the dry and bare soil conditions itself. These immense dust storms–given names such as "Black Blizzards".
Still, a great source of drama and atmosphere.
Have you watched Carnivale
music rises in popularity. Come on, Swing is awesome. There's still Jazz if you prefer that.
The Radio is the dominant mass media device. There are radio mystery shows and all kinds of wacky stuff going on.
Hemingway, Faulkner, Chandler, Steinbeck and other bad ass dudes are doing their things during this decade.
Although it's not strictly within this decade, we also have dudes like Capone and Dillinger running around robbing banks.
There's also a bunch of really depressing stuff, like the rise of Nazism and of course the Great Depression, but let's stick to the awesomeness yeah?