It's an interesting situation: I'm about to run a Swords & Wizardry campaign without actually having ever played the old editions of Dungeons & Dragons it's supposed to emulate. Now, I'm not too fussed about Getting It Right because it's all about having fun, right? But there's a lingering suspicion I'm under-equipped to run a crawl in the true style of my Dungeon Master forebears.
So, I was wondering if anyone has any information regarding old-school APs, podcasts, campaign-notes, essays or general advice floating about? It'd be awesome to sit down at that table with a mind spinning with awesomely retro things to hurl at my players.