Ive just acquired Cold City and Im really excited by it.
And I had this idea: making the game more "knife in the back[I]ey[/I]". Maybe by making some pre-made "agenda-cards", randomly distributed to the players, containing agendas that the puts them against each another (just like Mountain Witch fate cards - "Revenge against other PC character", "Working for the Bad Guys", etc.). I was also thinkin about using that same game's idea of defining clear "Acts" of play - from the Act for presentation of characters, to the Act for fullfilling their agendas. BUT as Ive not played the game yet, I dont how this would turn out. What do you guys think?