Wanted to start a discussion for my own selfish reasons on the constraints in the Two Games One Name project. Chris and I have decided to split the constraints between us and I took the mantle of "No Character Generation". While I have a couple of Ideas about this, I was wondering what the extremes were in this case and what wouldn't be looked upon as bad form.
For instance, If I let the player play a character and allowed them to name the character despite all else being pre-ordained, is naming the character "character generation"?
Also, If anyone else wants to discuss the ramifications of their constraints should they have any issues this space is for rent.