Vanilla 1.1.9 is a product of Lussumo. More Information: Documentation, Community Support.
Posted By: WolfeSGT Sam, played by SGT HortonThat's just... surreal. Especially after reading about the "'orders at gunpoint' bit between the SGT and the CPL--I gotta ask: was there some, uh, tension (for real) around that little scene? I mean, here's this guy--a real SGT--playing a SGT in-game who shows willingness to shoot an underling who doesn't follow a (bad) order.
CPL Cooper, played by PFC Spier
TPR Spaz, played by PFC Kopp
LT Drake, NPC Plt. Ldr.
LT Storm, NPC Pilot
GM: SSG Allen, me
Posted By: WolfeThe question came up if a PC used a Strength in a PC -vs- PC conflict, could he narrate the deaths of the other PCs? I re-read the rules, but didn't find anything explicit. What finally decided me was some text in the GM advice section: Don't go easy on them. Don't be afraid to kill off a PC. So I said yes, yes he could. Does this match your intention of how it should work?
Hey Lance,
That sounds like a fun game. I'm really digging the zombie bedouin and his camel coming out of the sand. Yeah!
I'll also mention that I cracked a wry smile when you mentioned the officers getting it. I don't know what it is, but in my games (regardless of genre), the officers always get it. Always.
D
Posted By: Wolfe
Also, I was using a tool I developed. It will randomly generate up to 100 (an arbitrary number) NPC troopers. There are over 65000 names, and almost 500 reputations. With the stroke of a button, it will generate them. With another key-combination, it will roll their dice for success, as well as determine whether or not they take a kill. When you record a death kill for them, it shows them as dead. It's based in Excel, but I'm strongly considering taking the principles and exercising my rusty java skills and creating a program to do it. I can make available the tool that currently exists, and if there is an interest, I'll make available the program once I've gotten around to doing it.
1 to 23 of 23