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    • CommentAuthorJDCorley
    • CommentTimeNov 23rd 2009 edited
     # 1
    Hello. I am Number 131, your doctor. Although I am supervising your treatment, you do not remember me. Indeed, due to your, ahem, unmutual circumstances, you remember very little. This is understandably confusing, but I hope you will keep an open mind about what I have to say.

    You are a patient at the Village Clinic, where I oversee your case. The Clinic provides health care services for all inhabitants of the Village, free of charge, from cradle to, ahem, grave. Recently, you suffered a traumatic shock that has caused a form of memory loss called profound retrograde amnesia. In other words, you have experienced a loss of memory. This loss of memory occurred because you attempted to escape the Village. It may have been caused by a futile struggle against one, ahem, security system or another, or it may have been a prescribed erasure as an attempt to pacify your anti-social tendencies. The immediate cause of the memory loss is not known at this time, but regardless of what caused it, its persistence and depth is unusual. We believe that this is due to a trauma caused by some action on your part, and your mind has created a barrier as a way of protecting you.

    We, that is, you and I and Number 2, had discussed various possible treatments and you decided that your only option was an experimental drug called Mnemosyne....

    FACTS AND, AHEM, REASSURANCES

    You were brought to the Village after you attempted to leave a post of great secrecy and high responsibility. You may have been a secret agent, an intelligence analyst, a foreign operative, a corporate executive handling confidential matters, or even a religious confessor to the moneyed and powerful. Whatever your job, it made you privy to information and secrets, and whatever your attitude towards your job, at some point you attempted to leave it officially or unofficially. Soon after that, you were brought to the Village to live out the remainder of your days in security and tranquility.

    It is the middle of the twentieth century. Human technology - automobiles, jet planes, telephones, punch-card driven computers, plastics, space rockets, the atomic bomb - has not advanced, largely, beyond your hazy recollection of it, though the Village is fortunate enough to possess several advanced pieces of technology not available to the general public for its exclusive use, including a large white sphere affectionately named 'Rover' that handles security, and advanced surveillance equipment to keep you safe and secure.

    To most people, the world is a mundane place. The general public is not aware of the existence of the Village. Indeed, it is secret even from the highest level of authorities and governments. Only a select few know of its existence. Everyone else leads their normal lives, going about their business in a day to day way.

    You are nothing supernatural. Although you may be a highly trained agent or brilliant nuclear scientist, you are not capable of leaping tall buildings in a single bound or clouding men's minds.

    Number 2, myself, and the rest of the Village hope that this will aid you in recovering your memory and helping us understand your situation. Please know that we are, ahem, always monitoring your progress throughout the treatment, though, for reasons explained earlier, we will not intervene during it.

    QUESTIONNAIRE

    1 - Remember the first person you met in the Village.

    When I think of ___________________________, I remember...

    Why was that person so different after you met them?

    2 - Remember your first escape attempt from the Village.

    When I think of ____________________________, I remember...

    What did you lose during this attempt?

    3 - Remember your last assigned, official task in your previous occupation.

    When I think of ____________________________, I remember....

    Why did you resign?

    Do you want to remember?

    If you choose to remember, naturally there may be other questions that others have for you at various points. The importance of the information you carry may be vital to the interests of the Village. However, we understand if you cannot bear this burden. If that is your decision, upon successful completion of the treatment, we will selectively remove the memories that are dangerous to you and allow you to live out a fully mutual, adequate life in the Village.

    Be seeing you!
    •  
      CommentAuthorTeataine
    • CommentTimeNov 24th 2009
     # 2
    We want information. Information. In-formation.
    You won't get it!
    By hook or by crook...we will.

    This sounds great.

    And the remake is terrible.
    • CommentAuthorJDCorley
    • CommentTimeNov 24th 2009
     # 3
    I liked the remake, for what it was. The ending actually was an ending, for one thing.

    Anyway, I thought I'd pick something that took the ominously medical-reassurance tone of the introductory remarks from Penny and expanded on that.
    • CommentAuthorptevis
    • CommentTimeNov 24th 2009
     # 4
    Fantastic.
    •  
      CommentAuthorgreatwolf
    • CommentTimeNov 24th 2009
     # 5
    !!!!

    This makes so much sense!

    Seth Ben-Ezra
    Great Wolf
    •  
      CommentAuthorccreitz
    • CommentTimeNov 24th 2009
     # 6
    Thanks for this. Yay Jason!
  1.  # 7
    I need to show this to my fiancee. She's a huge fan of the game and the Prisoner (original and, so far, new). Awesome.
  2.  # 8
    To scour my brain out after watching the first two hours of the remake, I went to the video store and rented the original. After watching The Arrival, my 15 year-old daughter quipped, "Why would they remake this? It's awesome!"

    After I dried my eyes, she went on to say that the weather-balloon-on-a-string rover was way more creepy than the cgi version.

    Anyways - I think my family would dig playing a Penny-Farthing For Your Thoughts.

    Be seeing you!
    • CommentAuthorJDCorley
    • CommentTimeNov 25th 2009
     # 9
    Glad you all enjoyed it. If I can get enough Prisoner fans together in one place, I'll definitely run it.
    •  
      CommentAuthortomg
    • CommentTimeNov 25th 2009
     # 10
    Would you fly over to NC to do it?
    This sounds really interesting. I know someone local that may run it.
    • CommentAuthorJDCorley
    • CommentTimeMar 21st 2010
     # 11
    The Evil Hat guys got a volunteer to run this at Origins! WOOT.
    • CommentAuthorElizabeth
    • CommentTimeMar 21st 2010
     # 12
    So. Hot.
    • CommentAuthorTom C
    • CommentTimeMar 21st 2010 edited
     # 13
    Posted By: JDCorleyThe Evil Hat guys got a volunteer to run this at Origins! WOOT.

    Yep, that's me! And thank YOU for writing it. :)
    • CommentAuthorJDCorley
    • CommentTimeApr 3rd 2010
     # 14
    Please come back and post how it went when it's all over. :D
    • CommentAuthorJDCorley
    • CommentTimeJul 15th 2010
     # 15
    Hey, so, how was it?
    • CommentAuthorjdfristrom
    • CommentTimeJul 15th 2010
     # 16
    <blockquote><cite>Posted By: JDCorley</cite>I liked the remake, for what it was. The ending actually was an ending, for one thing.</blockquote>

    I had trouble putting my finger on exactly what I didn't like about the remake. I liked the acting in the remake better...why didn't I like the show?
    In the end, I decided it was an Anti-Prisoner:
    - in the original, it takes a great while for the sense of unreality / 'this is all a dream' to finally set in, if ever. I'm invested because I think it's "real". In the new one, very soon I'm thinking "in the Matrix" / "all just a dream" and I stop caring.
    - in the original, they knew that no ending could satisfy. Whoever they reveal #1 is, it's not going to pay off. So they go batshit crazy instead, leaving you to puzzle at it. What did it all mean? The remake ties everything into a neat bow - but it's not a particularly earthshaking reveal - we knew it was a dreamworld already - and it leaves no puzzle.
    • CommentAuthorMr. Teapot
    • CommentTimeJul 15th 2010
     # 17
    I wanted to play in this at Origins, but the ten am timeslot didn't fit well with my larping until 4 am the previous night.
    • CommentAuthorJDCorley
    • CommentTimeJul 15th 2010
     # 18
    Posted By: jdfristromSo they go batshit crazy instead, leaving you to puzzle at it. What did it all mean?


    Pretty much everything after the penultimate episode meant a giant middle finger, to me. :D

    But yeah, opinions differ.
    • CommentAuthorTom C
    • CommentTimeJul 16th 2010
     # 19
    Posted By: JDCorleyPlease come back and post how it went when it's all over. :D

    I wasn't able to attend Origins to run this. :(

    But I will run it in the future -- I can't imagine it will be anything but great, to be blunt, as you captured the essence of the show in the set-up and in how the questions are structured. Familiarity with the show (original, by the Ghods!, and not the lame remake) amongst the players is likely de rigueur for verisimilitude to the theme of your setup, I think, so I'll likely make sure that most folks are familiar with it, or are made familiar with it by game time.

    Waterboarding may or may not be involved in this familiar-making process.
    • CommentAuthorJDCorley
    • CommentTimeJul 16th 2010
     # 20
    Sorry it didn't go off. I almost would be interested to know how someone who has never watched the Prisoner would react to it, what kind of Village would they create?
    • CommentAuthorTom C
    • CommentTimeJul 16th 2010
     # 21
    Posted By: JDCorleySorry it didn't go off. I almost would be interested to know how someone who has never watched the Prisoner would react to it, what kind of Village would they create?

    Yeah I thought about that, too. Mixing the streams, so to speak, twixt those familiar with "show canon" and those not might cause a clash in re: expectations. Dunno.