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Posted By: ziphtI played an Big Black Ex-Con, with a Spanish Baby Moma. I was all set to just barely have an good ending.. Then things when bad. and worse. I couldn't Finish exploring the story I really wanted to in only four hours..I totally agree--we had the juice for a 10-Rep game, EASILY, if only we'd had the time. Hmmm.... maybe next year I should look at running dual-slot games? To really be able to get through games which need longer forms (like IAWA and 10-Rep Contenders)? Sorry if the ending was rushed--I thought we could totally wrap without having to reduce the Final Card to a bunch of dice-offs, but things just take longer than one expects, once you get into narrating and so-forth.
Posted By: forlorn1Saturday night I played Fiasco with Remi. We chose "The Ice" as our setting, small people stuck in Antartica. Our initial dice meant we had a ton of crime in the initial relationships. We were bad, bad people even before the Tilt. In the end my cook deep fried an endangered species, fed a danish laced with Draino to the town sheriff, scammed prescription drugs, and ran over someone on the ice road. And I had one of the smaller crime lists. The game works wonderfully to generate a pear shaped situation. Jason really has something there.Again, I TOTALLY concur. I want to play this again and again; I hope it comes with about ten play sets (and the community makes up hundreds more!). It totally scratches the improv itch without bringing in the kitchen sink or leaving you adrift, wondering what should happen next. A perfect "couch game," too, because of its limited handling elements. I could sell this to my parents and their golfer-buddy friends, I bet.
Posted By: tomgThanks Dave for joining the game. You are one super creative person. I hope I can game with both of you again soon.*blush* Well, I live in Durham, and I'm up for a regular game night if it's not too far afield. I'm glad I was on form enough to be fun without going TOO far with my tendency to get excited and try to drive too much of the play/plot. (I catch myself doing this too often, sadly.) I really, really dug the premise of a banking crisis that wasn't contained, America-as-Mogadishu, and the theme of normal folks volunteering to do the things once handled by city government and high-paid professionals. I wish we'd named it (though I still like my "All Fall Down" or the ironic "Homeland Security"--the latter, in particular, witht he racial tension themes). it would knock at least ONE of the damned CSI shows off the air, I bet! :D
Posted By: David ArtmanI want to play this again and again; I hope it comes with about ten play sets (and the community makes up hundreds more!)
Posted By: David Artman
And "Small People with Big Dreams and Low Impulse Control" T-shirts.
Posted By: David ArtmanPosted By: ziphtI played an Big Black Ex-Con, with a Spanish Baby Moma. I was all set to just barely have an good ending.. Then things when bad. and worse. I couldn't Finish exploring the story I really wanted to in only four hours..I totally agree--we had the juice for a 10-Rep game, EASILY, if only we'd had the time. Hmmm.... maybe next year I should look at running dual-slot games? To really be able to get through games which need longer forms (like IAWA and 10-Rep Contenders)? Sorry if the ending was rushed--I thought we could totally wrap without having to reduce the Final Card to a bunch of dice-offs, but things just take longer than one expects, once you get into narrating and so-forth.
Posted By: AndyI think I said "Huh, this isn't a roleplaying game", which is a sentence that usually tweaks me when spoken by others.
Posted By: Ron BlessingI agree with Andy that it's certainly the Tsuro of RPGs, but I definitely had fun.
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