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James is a little boy who becomes an orphan and goes to live with his two mean and wicked aunts in an old house on a high hill, who make him work all day and never let him play with any other kids. One day, he's given a bag of magic crocodile tongues by a strange old man, but James trips and spills the bag by an old withered peach tree, which produces a single peach. The peach grows and grows, until it's as big as a house, and the wicked old aunts build a fence around it and charge admission. After all the sight-seers have gone for the day, they send James out to clean up the garbage that's been left. He finds a hole in the peach and crawls in. The hole is the entrance to a tunnel that leads to the stone, which has been made into a parlor where James meets bugs that have been transformed by the magic of the crocodile tongues just like the peach: a vaudevillean Centipede, a querulous Earthworm, a stuffy old Grasshopper, and more. The peach, grown enormous, snaps the tether holding it to the tree and rolls down the hill. It crushes the aunts and rolls all the way across the countryside and into the sea. James and his friends use Miss Spider's silk to lasso a flock of seagulls, which lift the peach into the air. They drift across the Atlantic Ocean, and see clouds occupied by cloud-people who make the weather. The Centipede makes the cloud-people angry, and they attack the peach. The friends manage to escape but are pursued all the way to the skies above New York City. When the last silk thread holding the peach to a seagull is severed, the peach plunges downward--only to be caught upon the spire of the Empire State Building. The people of New York, after a bit of initial trepidation, welcome James and his friends with open arms. There's a parade, and all the kids in New York eat the peach clean. All the bugs get good jobs in the city, and they put the stone in Central Park as a house for James to live, and kids visit him there all the time.
Posted By: GrahamGosh, everybody getting what they deserve. I think you're right, Bill. That's a scary concept to frame a game around.
Posted By: Paul BMy favorite recent children's-wonderous-land story is Coraline. Coraline is dissatisfied with her boring life, has the opportunity to live an exciting life in a funhouse mirror-world, discovers that not all is as it seems there, escapes and then defeats evil, learns to appreciate what she had all along.
Posted By: Nathan P.Graham, here's a thought thats more a technique that may or may not prove fruitful for you to explore. What if the result of play is to find out which of the children being played is the Main Character (in the sense that Charlie is the Main Character of CatCF, or Alice is the main Main Character of her stories or Milo is the Main Character of The Phantom Tollbooth).
Speaking of, The Phantom Tollbooth has strong themes of "learning is Important" and "friendship is necessary to be happy", among other subthemes.
Posted By: joepub"Which of you is the leader in this situation?" could be one of those GM questions.
Posted By: GrahamI'm leaning towards Rabbit Magic (because, obviously, the rabbits can do magic) being something that Gives People What They Deserve.
Posted By: JonoGrownups Are Useless. That seems to be a common theme in a lot of children's stories, that the adults are oblivious to what's Really Going On, either because it involves magical things that only children can see, or because the Magical World is someplace that grownups can't go to, or because adults are so wrapped up in their mundane world that they are incapable of seeing the mysterious happenings right under their noses. The protagonists who try to tell grown-ups about what's going on are invariably disbelieved and trivialized, or even accused of lying. How unfair! The adults remain oblivious right up until they get captured by the monsters they don't believe in. Then the child hero has to go rescue them.
Part of this is just plot necessity, to get the grownups out of the picture so they don't solve everything, much like how they have to cut the phone lines in a horror movie to explain why people don't call the police. Also it's surely gratification for the audience to imagine knowing something their parents don't know; it's like comeuppance for all the times that parents fail to treat their children's make-believe with the seriousness that it deserves.
Sometimes there's one, just one, really cool grownup, usually an eccentric uncle kind of figure, whogetsit and is able to offer some help and advice.
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